I think this episode of The Amp Hour is a nice segue from Makerbot’s open/closed source fiasco.
After an introduction about winter and new jobs they discuss the Replicator 2 and Pettis’ abysmal message control. Then they talk about how Kickstarter has recently changed their rules for hardware projects.
In the blog post Kickstarter Is Not a Store we find that Kickstarter is getting a little tired of the vaporware shenanigans that have been going on.
Today we’re introducing a number of changes to reinforce that Kickstarter isn’t a store — it’s a new way for creators and audiences to work together to make things…Today we added a new section to the project page called “Risks and Challenges.” All project creators are now required to answer the following question when creating their project: “What are the risks and challenges this project faces, and what qualifies you to overcome them?”
Product simulations are prohibited. Projects cannot simulate events to demonstrate what a product might do in the future. Products can only be shown performing actions that they’re able to perform in their current state of development. Product renderings are prohibited. Product images must be photos of the prototype as it currently exists.
Offering multiple quantities of a reward is prohibited. Hardware and Product Design projects can only offer rewards in single quantities or a sensible set (some items only make sense as a pair or as a kit of several items, for instance). The development of new products can be especially complex for creators and offering multiple quantities feels premature, and can imply that products are shrink-wrapped and ready to ship.
There’s discussion about not allowing simulations over on Core77.
It’s possible that Kickstarter changed their rules in response to the LIFX LED lightbulb project. They asked for $100,000 and with 50 days to go they already have $1,311,863. However, they are claiming to be able to build and ship an LED lightbulb, which is something that established manufacturers have failed to do for a long time. It looks like Kickstarter is trying to protect themselves (and their users) from the implication that a project is much farther along then it actually is. Understandably they don’t want people dumping a million dollars into a project that simply can’t go anywhere because of the laws of physics. Reuters really took a magnifying glass to the LIFX project and their analysis wasn’t pretty.